Dungeons & Dragons: Arcana Unleashed
What if magic wasn't just something your character could cast—but a world they could belong to?
D&D has always given you spells. Arcana Unleashed gives magic a life of its own.
Step into a high-magic world where arcane factions compete for influence, ancient secrets have consequences, magical items grow alongside their wielders, and your character's connection to magic can shape who they are—and where their story goes.
Whether you're a new player looking for a character concept that feels completely different, a veteran player ready to discover a new way to build your favorite class, or a Dungeon Master looking for ideas that make a magical campaign feel bigger, Arcana Unleashed is packed with places to start.
Create characters tied to powerful magical traditions. Choose from 8 new subclasses, including four Wizard subclasses, Arcane Archer, Warrior of the Mystic Arts, Vestige Patron Warlock, and Arcana Domain Cleric. Explore new backgrounds and feats, and add 33 new and revised spells to your spellbook.
Then take the magic beyond the character sheet.
Nine arcane factions bring rivalries, alliances, renown, benefits, and magical politics into your campaign. 47 magic items give adventurers new treasures to chase—including evolving relics that become more powerful alongside the characters who wield them. And a bestiary filled with 19 magical creatures gives DMs new ways to make the Weave feel dangerous, strange, and alive.
And you don't have to wait for a massive campaign to try it.
Tomb of the Shadow Serpents gives you a 1–2 session introductory adventure designed to put the new magic, characters, and creatures into play immediately.
Arcana Unleashed isn't just more D&D content.
It's an invitation to look at the magic you've been using all along and ask:
What happens when magic becomes the story?
Publisher: Wizards of the Coast
